Title: Downward Spiral: Horus Station
Platforms: PlayStation 4 & PSVR
Genre: Action, Puzzle, Platformer, Adventure
Players: Single Player & Multiplayer
Developer: 3rd Eye Studios
Publisher:3rd Eye Studios
Release Date: Out Now!
3rd Eye Studios are a Finnish studio only opened up recently in June of 2016. Yes, that recent. When formed they brought in a bunch of veterans from many well-known companies who worked on some huge games to form a fresh new studio. Now their first game has dropped, Downward Spiral: Horus Station. Downward Spiral, a game that I would advise to play best in VR, however, can be played in regular ol’ TV mode.
I’m a huge fan of VR so I’m going to be biased and the game works and feels so much better in the virtual reality setting. As you probably guessed the game begins and is set on the Horus Station. All dead and drifting your job is go through some puzzles to get the ship back to the way it originally was. Sounds very much like you are watching Alien backwards.
There isn’t a whole lot to the game in terms of play style, it’s pretty much a tell the story type of gaming using your surroundings to give you the story, but still, I have to say, it does a hard job of even telling a story. I’d like to look at it more of an atmospheric game with a story that’s barely there, you pretty much make it what you will. Games like this can get boring real fast. While the game is pretty and works really well in VR it just didn’t keep a hold of me in the game to think wow, that was a great story. There was stuff going on that I just couldn’t figure out what was going on and still cannot. There wasn’t a story-teller or anything to go off to build up a story. It’s like playing a visual-novel without any words and you have to figure out the story.
Of course, you’re in space so it isn’t as simple as walking around to get around. You have to propel yourself from surfaces to move. You grab onto a wall or an object and you fly! The wonder of zero gravity eh? You also get a grappling hook, later on, to help you out. It works well and with the environment, you in it can be fun. Possibly the most fun in the game. Again, something like this is best in VR.
The puzzles and the next location idea is very simple. There isn’t a lot of thought into the mechanics of puzzles. It’s just match certain things and you move to the next area, it’s not a great deal of difficulty. And this combined with the lack of story, or even in my case, my imagination it gets boring real quick.
Overall, there isn’t much to talk about in the game. It’s very tedious, the fact I have to make do with what it gives to me can make it boring. You want a story, or at least someone telling me what is going on and why am I here. Give me a reason to play the game. There is a multiplayer mode that does feature online play with team deathmatch and other modes. I didn’t bother trying. However, the game is pretty in its own style of the art form but there isn’t anything new you haven’t seen before.