The concept behind Minit intrigued me. When I was told about this game and was made aware that you die every 60 seconds I was confused at how could you even complete this game. As minuscule, this game is with graphics, details, soundtrack etc you’d be surprised at how addicting this can actually be.
When you begin Minit you jump straight in. No background story, no cutscene to set you off, you just jump straight in. It’s extremely simple in design but it doesn’t need to be anything more. It has the top down style that the original Zelda has. The combat when needed is simple as well, you have your trusty sword to help you out when it is needed. The one key mechanic here, however, is you have 60 seconds and everything resets. Interesting for sure and quite enjoyable at times also.
Minit’s map isn’t huge in comparison to the scale of the Witcher or anything but it’s fairly decent. You do have to remember the layout and sometimes can be a bit tricky later on. You can reset yourself by killing yourself also back to your ‘home’. You will get a few ‘homes’ later on so when you die you’re not always right back at the start.
During your little adventure, there is quite a lot of characters you will come across. Just don’t accidentally hit them like I did a few times. Definitely a big time waster. Especially when you have to read what they had said! A couple of these characters will have side quests to complete, which are easy 9 times out of ten. A few puzzles here and there to figure out how you can do it in 60 seconds and get the next bit of gear to progress just like one point you have to kill 5 crabs and get back in 60 seconds. You just have to plan. It’s very trial and error.
Once you start getting yourself into the rhythm it’s definitely addicting. I found myself deep into the game. You don’t get that sense of frustration when you die, it gets you thinking about how to complete what you need to do before the game resets again. When you do complete quests you don’t always lose your items you gained. So although the world will reset you will keep that key, or you will keep that torch so not all is lost.
When you do complete the game after some thought filled moments there is a New Game+ that you can toughen yourself with; shortening your timescale with newer challenges. The game isn’t all that long, about 3-4 hours at most, and that was just me taking my time with it, so not terribly long but gives you that replay value afterward.
At this point, I would normally jump into the graphics and how it plays. There isn’t much to discuss here…of course. But what I will mention is the soundtrack. It works so well with the game. Nothing extravagant but works so well with Minit. The little FX sounds, the stabbing, getting hit and many others are nostalgia-filled. Just the stuttery sound of 8-bit.
The game is well thought out. As simple as everything is, you can see the complexity of the game behind it. Designing it I can imagine it being a nightmare “Could I complete this puzzle in 60 seconds”. A lot of changing and they managed to perfect it. It’s a classic, a nostalgia-filled adventure. Why not give it a shot?! After all, you only have 60 seconds to live!