Developer: Blazing Griffin
Publisher: Blazing Griffin
Release Date: 26th April 2018
Remember Assassin’s Creed online multiplayer? This has the same premise as one of their modes. There are models on each level the same as you, however, they’re just computers where you are the actual player and have to blend in with other computer players or even other players without you known they’re online players and try not to be killed. Basically, act like the computer AI and try not to get caught, a simple idea.
There is a little backstory to the game. The game is set on an airship and is being currently overlooked by Mr. X. Mr. X loves to watch people murder each other. The reason why all these people are on an airship is pretty much a steampunk type of idea. It’s a time machine and you’re currently on a tour through time. Makes no difference to the game at all but a nice little touch rather than just being another online game.
You begin by creating your character. There are 8 to choose from and you get to customize each one and the more you play with that character the more you can change them up. There isn’t much customization, which I’m sure you’d understand. You don’t want to stand out too much from the crowd so you’re basically caught straight away.
The setting isn’t modern at all. It has more of a Poirot look and feel, a very Victorian setting. When you enter the game there are certain area’s where you can wait around and stand in with the crowd. This doesn’t make you invincible or anything as such but helps you blend in that little bit better. There is also a little helping bar at the top of the screen that helps you out just a little bit in the right direction your target is. At the bottom of the screen, you have an Exposure Bonus. It’s like the eye of Skyrim. The more exposed you are the more it increases. This fills up the more you walk around. The areas mentioned above helps you cool down your exposure.
There is equipment you can use throughout. These are set up before you enter the game but some can be picked up during the game. One big helper of mine was the smoke bomb. If you feel exposed or you know someone is on your tail drop a smoke bomb and daze them a little bit and just leg it out of there.
There are a few things that happen during the map that exposes you. The worst one in my eyes is the police. They stop you the more exposed you are and freeze you in your tracks. This blatantly gives out your location to anyone in the area for them to murder you.
While there are multiple players in the game you have a quarry target. You don’t know which one this is but there are subtle clues that show their location or shows them which player it could be. When you kill your target you get favour points, these depend on how you kill and what with. Pretty simple. A person with the most favour points wins when the countdown reaches 0.
The art style is great. It’s very much like Bioshock Infinite which was a superb looking game. There is a very British narrator that also helps set the tone of the game. The music and effects definitely help set the tone as well, the brutal noise of being murdered to the pleasantly vinyl soundtrack being played. Nice little touch for a murderous group.
While the game isn’t bad at all I can’t help think that this is just an imitation of what Assassins Creed once was. They removed the multiplayer and there was a purpose for that. The first hour or so I played I was well into it. I was focusing hard and understanding who is who and what to look for but it began to get repetitive. It felt like I wasn’t really gaining anything for what I was doing and just felt like there was no reward.