Title: MXGP Pro
Platforms: PC/ PlayStation 4/ Xbox One (Reviewed)
Players: Single Player/ Multiplayer
Release Date: Out Now!
We have had an absolute tonne of motorbike racing games this year. Starting from the Isle of Man TT all the way up to MotoGP. A lot of those tend to be about superbike races. Now, why not change it up a little? MXGP Pro is all about Motocross.
MXGP has always been about that Motocross. Delivering the first game as MXGP The Official Motocross Videogame and then up to last years MXGP 3. This time around you can see what the devs have been focusing on. MXGP Pro was all about the realism and simulation of being a Motocross game rather than your next in line Fifa.
I don’t really play Motocross games or even Racing Bike games in general. I do love my racing car games. I do have a superb racing setup on the PC for those types of games so I do have somewhat experience in racing, however, I wasn’t expecting MXGP Pro to be as difficult. Wow, I was wrong. The game is tough. It takes itself seriously with being a professional motocross simulator rather than being another racing game. Time to knuckle down and learn the controls.
The handy thing when you begin is a full-length tutorial and I fully recommend you follow this. I usually am the type of person that does skip it but not playing a game like, follow it. Expect beyond the tutorial a lot of crashes and losses. You can change the controls based on physics so you can make it as real as possible or just a game to suit your needs but even on the least physics settings, it is still tough.
The developers have done their research here. The game goes way into depth into the physics of your bikes and the ground that you’re on. Throttles, gears, everything has been accounted for and you will have to master each and every one of those. You will not succeed at first but keep trying and you can definitely nail it.
While you have to learn to master your bike. The game goes into depth of the bike itself also. Your bike’s profile and details. I didn’t know where to begin. If you’re a motocross fan, mechanic whichever, I’m sure you could go through these like a fly but for me, I had to google a lot and read the info on what each part does.
What I did begin to learn during races is that you’re mostly in the air. A lot of the mounds on the track to give you time in the air for quite a long time and you have to learn how to land those, the correct speed going into those also. So going into your bike’s profile to change your suspension etc you need to know all of this and doing practice laps to see how it feels is a must.
One thing you do take away with is how amazing it feels after you win your first race. I’ve never got the shakes in a long time playing a game. The last time was probably Dark Souls or some other tough game that took a lot of effort. But it is definitely a sense of accomplishment.
Moving over to the modes you do have your career mode. You have your character and you go up against other racers. Tournaments and tutorials are throughout. There is an open area where you can ride around, practice, do races. More could be added to the area. It did feel like the Destiny 2 shared space. It could be more utilized. You also have your Extreme Career mode. I didn’t have the chat to play it but if you feel the challenge, go for it!
The graphics in the game are a huge step over the originals. Again going back to that real life simulator feel, the graphics will play a key part. You will always have your people that argue you need graphics to make a good game or you need good gameplay over graphics to make a good game. This, in my eye’s, is a simulator, you need the best of controls, the best of graphics to make it as real as possible. MXGP Pro pulls this off really well. There are some performance issues that come along with that, that can cause some issues. The graphics are top notch however and it needs to be.
Overall, the game is tough. It is made for fans of motocross and not casual players looking for a racing game. You will have to set aside many hours getting used to the game and be dedicated. For a reviewer never playing a game like this to an extent it was tough but it was actually really fun once set in motion but coming back to it to finish off this reviewer it’s tough. Some issues throughout with performance issues, a lot of tearing and a few funny glitches throughout that can have some gameplay issues and causes a lacks in immersive-ness.